NeurIPS 2025 Spotlight | GeoSVR: New Potential of Sparse Voxels — High-Precision 3D Surface Reconstruction Beyond the 3DGS Series

NeurIPS 2025 Spotlight | GeoSVR: New Potential of Sparse Voxels — High-Precision 3D Surface Reconstruction Beyond the 3DGS Series

2025-10-13 12:18 — Beijing

More Accurate, More Complete, Faster!

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Background: The Challenge of High-Quality Surface Reconstruction

In computer vision and graphics, surface reconstruction has long been a core challenge.

The question: Given a set of multi-view images, can we recover a high-precision, geometrically clear, detail-rich 3D model?

Recent innovations like NeRF, SDF, and 3D Gaussian Splatting have made great strides, allowing AI to reconstruct the three-dimensional world from images. Yet, as these approaches mature, some bottlenecks remain:

  • Initialization Dependency
  • 3DGS is efficient but heavily relies on high-precision point cloud initialization. Flaws here cause direct geometric errors and missing details.
  • Blurred Boundaries
  • Gaussian primitives have inherently soft edges, making sharp, consistent geometry difficult.
  • External Priors Integration Difficulties
  • Depth or normal cues can help, but naïve integration often introduces noise, degrading otherwise accurate geometry.

Question: Is there a new path that avoids complex initialization, achieves accuracy and completeness, and preserves efficiency?

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Introducing GeoSVR

A collaborative team from Beihang University’s Baixiao Group, Rawmantic AI, Macquarie University, RIKEN AIP, and The University of Tokyo proposes GeoSVR (Geometric Sparse Voxel Reconstruction) – a new explicit geometric optimization framework utilizing sparse voxels for:

  • State-of-the-art geometric accuracy
  • Fine detail capture
  • Scene completeness

The paper is a Spotlight at NeurIPS 2025 and the project is open source.

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Core Methodology: Two Key Designs to Harness Sparse Voxels

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Figure 1. GeoSVR Pipeline

Built upon the sparse voxel representation (SVRaster), GeoSVR introduces geometric constraints and surface regularization to produce efficient, accurate surfaces.

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1. Voxel-Uncertainty Depth Constraint

Challenge:

Sparse voxels with no strong geometric prior often generate local surface errors. External depth (e.g., monocular estimation) is noisy, and direct use can degrade geometry.

Solution:

Model geometric reliability before applying depth constraints, estimating uncertainty per voxel and adjusting supervision strength.

Steps:

  • Uncertainty Modeling
  • Hierarchy-aware: uncertainty tied to voxel octree level.
  • Low-level voxels (larger scale) with critical features have higher uncertainty.
  • Weighted Depth Constraint
  • Combine depth loss with uncertainty estimates.
  • Ambiguous areas → rely more on external cues.
  • Trusted areas → primarily photometric self-learning.

Effect:

Stable, selective constraint application, minimizing overfitting to noisy priors.

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Figure 2. Effect of Voxel Uncertainty Depth Constraint

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2. Sparse Voxel Surface Regularization (SVSR)

Challenges:

  • Discrete representation → local overfitting and fragmented surfaces.
  • Misalignment between rendered and true surfaces.
  • Large voxels dominating geometry → distortion.

Strategies:

a) Voxel Dropout

  • Randomly omit some voxels during training.
  • Forces global scene consistency with fewer voxels.
  • Reduces overfitting and local minima.

b) Surface Correction

  • Detect ray–voxel intersections.
  • Force rendered surfaces to align with voxel density boundaries.
  • Produces sharper and more accurate geometric edges.
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Figure 3. Effect of Surface Correction

c) Voxel Scale Penalty

  • Penalizes excessively large voxels.
  • Prevents large voxels from smoothing over local structures.

Outcome:

SVSR improves precision, sharpness, and optimization stability through global consistency and scale control.

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Experimental Results: Performance Breakdown

1. DTU Dataset

  • Chamfer distance surpasses prior SOTA.
  • Highly realistic reconstructions.
  • Training time: only 0.8 hours vs. >12 hours for implicit methods.
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2. Tanks and Temples

  • Achieves 0.56 F1-score — current highest precision.
  • Stable reconstruction even in complex/low-texture regions.
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3. Mip-NeRF 360

  • Comparable high fidelity to 3DGS in novel view synthesis.
  • Improved geometric completeness and detail.
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Key Findings:

  • More Accurate: Notable precision boost.
  • More Complete: Surpasses detail/completeness of prior work.
  • Faster: Efficiency matches 3DGS, vastly outperforms implicit models.

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Significance & Future Directions

GeoSVR demonstrates that sparse voxels can achieve high-quality surface reconstruction — beyond SDF and 3DGS.

By combining uncertainty-based constraints with regularization, it balances:

  • Precision
  • Completeness
  • Efficiency

Applications:

  • Robotics perception
  • Autonomous driving
  • Digital twins
  • Virtual reality

Next Steps:

Scaling to larger scenes and handling complex light-path conditions.

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For Creators & Research Teams

AI-assisted platforms like AiToEarn官网 can help bring innovations like GeoSVR to wide audiences.

Features include:

  • Open-source monetization of AI content
  • Cross-platform publishing (Douyin, Kwai, WeChat, YouTube, LinkedIn, X/Twitter)
  • Integrated AI generation tools
  • Analytics and AI模型排名

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